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Guild Goals and Deadlines
| Personal Goals |
Recommended
Completion |
Mandatory
Deadline |
| 1) |
Achieve level 70 on your main.
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NOW |
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As with level 65, members have to keep up
with the guild requirements. |
| 2) |
Achieve at least 100AA or all
key AAs for your class, whichever is greater. |
NOW |
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We cannot be an effective raid force without
solid players, and AA accounts for a lot of that. AA is a good goal, and
100 AA is not unrealistic for a raiding guild. In a good group in BoT or
HoH, you can get an AA in 1-2 hours. Getting an average of 1AA per day
for 60 days is 60AA, which should get most guild members at the needed
spec. |
| Guild Goals |
Recommended
Completion |
Mandatory
Deadline |
| 1)
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Gain access to needed zones:
Drunder, Fortress of Zek (Tactics), Solusek Ro's Tower, and Temple of
Marr (HoHb) |
February
1, 2005 |
March 15,
2005 |
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Note that you can get this either through
normal flagging or through the alternate access quests. |
| 2) |
Achieve Sol Ro chamber access:
Arlyxir, Jiva, Protector of Dresolik, Rizlona, and Xuzl, OR
Solusek's Key quest (when it's fixed).
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March 1,
2005 |
March 15,
2005 |
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This will allow us to do Solusek Ro himself. |
| 3) |
Complete easy flags for
Elemental access: Agnarr, Saryrn, Lord Mithaniel Marr, Solusek Ro. |
April 1,
2005 |
May 1,
2005 |
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In addition to being the first set of flags
for elementals, these targets also drop nice upgrades for everyone. |
| 4) |
Achieve elemental access:
Rallos Zek |
April
1, 2005 |
May 1,
2005 |
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OK, time for the good stuff. =) |
| 5) |
Achieve Time access: Fennin
Ro, Coirnav, Xegony, The Rathe Council |
June
1, 2005 |
September 1,
2005 |
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Success! |
Note that we will frequently raid outside these timeframes purely for loot.
For example, Vallon and Tallon drop huge upgrades and are insanely easy to do,
so we will likely hit them whenever they are up. However, these are intended as
objectives for flagging the guild as a whole.
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